Version 1.02
Wed 18 April 2018
	Endlich steht unser neuer Patch 1.02 bereit.
Wir haben die wichtigsten Änderungen in einem Video zusammengefasst:
Hier nachfolgend die komplette Liste an Änderungen (Englisch):
Features
- set drive speeds directly
- with a new bpm-based interface
 - the old relative approach can still be used via key shortcuts, and still applies for scratch gears
 
 - more gear sizes / bigger stacks
- up to 11 gears per stack
 - gears are now bigger per default
 - improved snapping
 
 - more segmentation settings
- up to 64th
 - also, any value can now be set (via modifier key, default LEFT-SHIFT)
 - improved snapping
 
 - improved alter segmentation command
- improved snapping
 
 - improved sample browser
- faster
 - filters
 - play / stop buttons
 - search bar
 - fold-out directories
 
 - improved implicit gear synchronization
- move / attach / detach / stack / unstack
 - play / pause
 - gear deadlocks
 - gear scratching
 
 
Convenience
- bpm based gear speeds
 - gear__s that are created on top of a __stack now assume the next possible size
 - show the actual relative gear size when a gear is resized
 - automatically import save scene folders
 - more zoom steps
 - selecting samples from gear events is now possible
 - visually indicate scratch gear activeness
 - explicit drive synchronization to global clock
 - better gear / event information
 - use LRU speed when creating drives
 - tag unavailable samples (load old scene where used samples are no longer available)
 - modifier and group modifier key for various actions
 
Fixes
- made our file system implementation based on utf8
 - frame-rate no longer drops dramatically when a sample is hovered
 - a display bug concerning sample volumes no longer occurs
 - specific format errors no longer occur with log entries
 - ensure proper gear distances on gear creation
 - avoid audio clicks in normal-speed scratch gears
 - a rare graph bug that could damage the topology no longer occurs
 - fix anti aliasing
 - fix synchronization after scratching interaction
 - fix create gear highlight targets
 - fix resize gear issue
 - fix rotation synchronization after scratching
 - fix gear graph-related crashes
 - fix issue where scratch gears would still play when stopped or deleted
 - fix context menu placement after zooming / panning
 - fix panning / moveTree interaction ambiguities
 - fix intro not being shown due to timing issues
 - fix rare crash when loading scenes due to timing issues
 - fix gear highlighting in conjunction with stack-creation
 - fix issues when changing to language with a different character set
 
Other changes
- less demanding performance profiles
 - alternate sampler visualization
 - avoid __audio clipping__s via floating point precision, if possible
 - capture audio as .flac files
 - improve overall simulation precision
 - remove scratch gear configuration options
 - remove default drive speed configuration option
 

